Godot
Use Sprite2D or TextureRect with Nearest filtering. The native sheet has 10 horizontal and 10 vertical frames; select the index you need.

Released pack · Wyrm & Wand · N8
100 Fantasy RPG Item Icons · 16×16 Pixel Pack · v1.0
One hundred readable items for the journey from your first iron sword to the treasure behind the final locked door.
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Inspiration & worldbuilding
A sword, a vial and a brass key are more than inventory slots. They are promises: a fight ahead, one more chance to survive, a passage that has not opened yet. Fantasy Items takes that familiar adventure vocabulary and compresses it into small silhouettes that can sit together in a readable inventory. Steel, leather, coloured glass and gold give the collection its material language.
Build a world where equipment changes hands. A merchant might sell the same potion a player later finds in a ruined laboratory; a chest can turn ordinary coins into the reward for a difficult detour. Repeating these objects across shops, crafting menus and loot screens helps players learn what matters without another tutorial.
The pack is a set of individual objects for your own rules and fiction. Assign your own rarities, statistics, recipes and quest roles. The native 16-pixel edition suits compact interfaces; the included four-times copies preserve the same pixel shapes for a larger presentation.
Inside the collection
Browse fifteen representative icons across the five spreads, then expand the contents index for all 100 designs. The larger edition repeats the same artwork at exactly four times its native size.
These display-only samples have reduced detail. Your purchase includes all 100 original game icons in both listed sizes.
Inside the download
| Artwork | 100 static item designs, supplied twice |
|---|---|
| Native images | 100 PNGs at 16 × 16 px |
| Larger copies | 100 PNGs at 64 × 64 px; exact nearest-neighbour 4× enlargements |
| Sprite sheets | 160 × 160 and 640 × 640 px; 10 columns × 10 rows; no padding |
| Cell order | Left to right, then top to bottom; row/column index included |
| Transparency | RGBA PNG with fully opaque or transparent pixels |
| Current package | Version 1.0 · 0.27 MiB ZIP (288,026 bytes) |
| Included documentation | README and license; spritesheet_index.txt |
| Engine delivery | PNG image assets with written import guidance; no native engine project, scripts or prefabs |
| Audio | No sound effects included |
| Production notes | Editions and file preparation are described in the included README and license. |
From download to scene
The included README provides the pack-specific setup. These are image assets you configure in your engine.
Use Sprite2D or TextureRect with Nearest filtering. The native sheet has 10 horizontal and 10 vertical frames; select the index you need.
Import as Sprite (2D and UI), Point filtering, no compression. Use 16 pixels per unit for a 16-pixel world scale; slice the native sheet into 16 × 16 cells.
Import the PNGs and disable texture smoothing for whole-number display scales. Supply your own inventory and gameplay logic.
Use it in your game
This is a summary of this release’s LICENSE.txt. The file supplied in your purchase contains the full terms, including warranty and termination provisions.
Secure checkout through Stripe. Download after payment; recover purchases through My downloads.
You are buying version 1.0 and the contents listed here. No future pack, format or update is promised by this listing.
For a file, download or purchase problem, email support@wyrmandwand.com with the pack name and your purchase email. For itch.io orders, you can also use the pack’s itch.io page.
100 distinct item icons, each in native 16x16 and exact 64x64 nearest-neighbour editions; two sheets and one marketing preview are representations, not extra items.