Questions, answered.
Which game engines can I use?
These are PNG image assets, not engine plugins, so any engine that imports PNG can use them: Godot, Unity, GameMaker, Construct and more. For crisp pixel art, use nearest-neighbor filtering and whole-number scaling.
What files and sizes do I get?
The product listing is the source of truth for counts, sizes and extras. The first pack has 100 icons at native 16x16, 64x64 upscales, two sprite sheets, an index and a README. The 64x64 files are enlarged copies, not redrawn art.
Can I use the art in a paid game?
Yes. Commercial and non-commercial projects are both fine, with no royalties or attribution required. See the license.
Can I edit or share the files?
You can modify the art for your project and share it with collaborators working on that project. Reselling or publicly redistributing the pack is not allowed.
Is AI used?
Yes. Wyrm & Wand uses AI-assisted image generation. Exclusive ownership of every AI-assisted element is not promised.
How do I download a purchase?
Purchases are handled on itch.io. Follow the download link on the purchase page or in your receipt, and keep the receipt to find it again later.
What if my download fails or I need a refund?
Contact itch.io support with your purchase receipt. Refunds follow itch.io's checkout terms and applicable consumer law.
Are future updates included?
Only what the listing shows at the time you buy. New packs and formats are not included unless the listing says so.