Godot
Nearest filtering for the 16- and 32-pixel grid editions. Linear filtering can suit the native artwork. Keep each prop anchored at bottom centre.

Released pack · Wyrm & Wand · N8
Glass Desert of the Djinn · 5 Pixel Art Props · v1.0
Emerald glass, cobalt mosaics and a brass lamp for a desert where a mirage might be the most solid thing in sight.
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Inspiration & worldbuilding
Imagine a caravan route through a desert that remembers fire. Sand has become glass, green fronds catch the light like cut gems, and fragments of cobalt mosaic survive on a ruined arch. Glass Desert of the Djinn brings five objects together around that contrast: brittle brilliance against weathered stone, and ornament against empty distance.
The emerald palm can mark an impossible oasis. Glass dune spires can suggest the edge of an old catastrophe. A lamp on its pedestal gives the player a reason to stop; a crescent-and-flame banner can identify the people who still tend the place. The arch then becomes a threshold between the open desert and whatever remains beneath it. These are story hooks for your setting rather than a fixed quest line.
The props come in three coordinated editions. The two pixel editions use a shared tile-based world scale, with the palm six tiles tall; the native edition preserves the full-resolution artwork. Choose one edition consistently within a scene and anchor the sprites at their bottom centre to keep objects grounded.
Inside the collection
Browse selected artwork below, then expand the contents index for the full file list. Alternate sizes repeat the same designs.
These display-sized previews show the artwork in the book. Your purchase includes the original game files.

Emerald Glass Palm · Mosaic Arch

Djinn Lamp · Glass Dune Spires · Crescent-and-Flame Banner
| Emerald glass palm with gold crown and gold stems | Native 718 × 982 px · 32-grid 160 × 192 px · 16-grid 80 × 96 px |
|---|---|
| Ruined sandstone arch with cobalt mosaic tiles | Native 389 × 452 px · 32-grid 96 × 96 px · 16-grid 48 × 48 px |
| Brass djinn lamp on a carved pedestal | Native 293 × 531 px · 32-grid 64 × 128 px · 16-grid 32 × 64 px |
| Amber and cobalt glass dune spires | Native 390 × 461 px · 32-grid 96 × 96 px · 16-grid 48 × 48 px |
| Cobalt silk banner with a crescent-and-flame emblem | Native 308 × 476 px · 32-grid 64 × 96 px · 16-grid 32 × 48 px |
Inside the download

| Artwork | 5 static props, each in 3 editions; 15 individual PNGs |
|---|---|
| Native canvases | 293–718 px wide and 452–982 px tall; exact per-prop sizes below |
| 32-pixel tile grid | Canvases range from 64 × 96 to 160 × 192 px; grid size is not sprite size |
| 16-pixel tile grid | Canvases range from 32 × 48 to 80 × 96 px |
| Positioning | Bottom-centre pivot; palm is 6 tiles tall in either grid edition |
| Transparency | RGBA PNG; soft alpha in native artwork, binary alpha in grid editions |
| Current package | Version 1.0 · 4.77 MiB ZIP (4,998,023 bytes) |
| Included documentation | README and license; README.txt |
| Engine delivery | PNG image assets with written import guidance; no native engine project, scripts or prefabs |
| Audio | No sound effects included |
| Production notes | Editions and file preparation are described in the included README and license. |
From download to scene
The included README provides the pack-specific setup. These are image assets you configure in your engine.
Nearest filtering for the 16- and 32-pixel grid editions. Linear filtering can suit the native artwork. Keep each prop anchored at bottom centre.
Use Point filtering, Compression None, and 16 or 32 pixels per unit to match your chosen grid. The sprites span several tiles; do not slice each prop into individual tiles.
Disable interpolation for grid editions and use a bottom-centre origin. Keep one edition throughout a scene so the palm and smaller objects retain their intended relative scale.
Use it in your game
This is a summary of this release’s LICENSE.txt. The file supplied in your purchase contains the full terms, including warranty and termination provisions.
Secure checkout through Stripe. Download after payment; recover purchases through My downloads.
You are buying version 1.0 and the contents listed here. No future pack, format or update is promised by this listing.
For a file, download or purchase problem, email support@wyrmandwand.com with the pack name and your purchase email.
5 distinct props in 3 editions (15 usable sprite PNG files), plus 2 flattened preview boards.