Wyrm & Wand
Abyssal Glowtide — collection overview

Collection preview · Explore the artwork below

Released pack · Wyrm & Wand · N8

Abyssal Glowtide

Abyssal Glowtide · 5 Bioluminescent Sea Props · v1.0

Coral, jellyfish light and a violet nautilus shrine for a drowned place that has grown into a world of its own.

  • 5 prop designs
  • 3 coordinated editions
  • Static transparent PNGs

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Inspiration & worldbuilding

Below the last sunlight, something still glows.

A sunken ruin does not have to be lifeless. Abyssal Glowtide pairs remnants of a built world with the organisms that might claim it: a coral fan tree, a barnacled arch, jellyfish lanterns, a nautilus shrine and a tide banner. The light belongs to the environment itself, giving the scene a quiet supernatural presence without needing a sun or a torch.

Arrange the props as the remains of a pilgrimage route beneath the water. The arch marks an entrance, the coral suggests time passing, and small clusters of light lead toward the shrine. A banner can imply a surviving community, a warning or a devotion that outlasted the people who began it. Those interpretations are yours to develop; the collection provides a connected set of visual cues.

Three editions preserve the same relative world scale. The coral hero prop is six tiles tall in the two pixel editions, and the other objects fit whole-tile canvases with bottom-centre placement. The native edition retains the larger artwork. All five props are static images; animate your scene through your own lighting, particles, camera movement or environmental systems.

Inside the collection

Selected artwork

Download file index ↓

Browse selected artwork below, then expand the contents index for the full file list. Alternate sizes repeat the same designs.

These display-sized previews show the artwork in the book. Your purchase includes the original game files.

Exact sizes for all 5 props
Sea-fan coral tree with glowing polyps and trailing kelpNative 827 × 913 px · 32-grid 192 × 192 px · 16-grid 96 × 96 px
Barnacled sunken temple arch with glowing anemonesNative 358 × 452 px · 32-grid 96 × 96 px · 16-grid 48 × 48 px
Cluster of jellyfish lantern stalksNative 305 × 497 px · 32-grid 64 × 128 px · 16-grid 32 × 64 px
Spiral nautilus shell shrine glowing violetNative 329 × 414 px · 32-grid 96 × 96 px · 16-grid 48 × 48 px
Sea-silk banner with a glowing tide glyphNative 290 × 514 px · 32-grid 64 × 128 px · 16-grid 32 × 64 px

Inside the download

Developer specifications

Coral fan tree shown as reduced previews of the native, 32-pixel-grid and 16-pixel-grid editions, from left to right
Coral fan tree in all three included editions. These are reduced display previews; exact downloadable dimensions are listed below.
Artwork5 static props, each in 3 editions; 15 individual PNGs
Native canvases290–827 px wide and 414–913 px tall; exact per-prop sizes below
32-pixel tile grid96 × 96, 64 × 128 or 192 × 192 px; grid size is not sprite size
16-pixel tile grid48 × 48, 32 × 64 or 96 × 96 px
PositioningBottom-centre pivot; coral fan tree is 6 tiles tall in either grid edition
TransparencyRGBA PNG; soft alpha in native artwork, binary alpha in grid editions
Current packageVersion 1.0 · 6.27 MiB ZIP (6,572,197 bytes)
Included documentationREADME and license; README.txt
Engine deliveryPNG image assets with written import guidance; no native engine project, scripts or prefabs
AudioNo sound effects included
Production notesEditions and file preparation are described in the included README and license.
Before you build: format and scope notes
  • Static props only; no animated water, terrain tiles, complete scene, native engine project or editable source.
  • 32x32 and 16x16 describe tile grids, not individual image dimensions.

From download to scene

Import & placement

The included README provides the pack-specific setup. These are image assets you configure in your engine.

Godot

Use Nearest filtering for the grid editions, with a bottom-centre origin. Linear filtering can suit the larger native artwork.

Unity

Use Point filtering, Compression None, and 16 or 32 pixels per unit to match the tile grid. These are complete multi-tile props, not terrain tiles to be sliced.

GameMaker

Disable interpolation for grid editions and anchor at bottom centre. Add your own water, lights or particles if you want motion; the included props are static.

Use it in your game

License & support

Your use of the art

  • Commercial and non-commercial projects; unlimited projects, copies and sales.
  • Royalty-free use, with editing, recolouring and resizing permitted.
  • Credit is welcome, but not required.
  • Embed assets in finished work; do not resell, give away or redistribute them as standalone assets, including modified versions.
  • Do not share the download with people who have not bought the pack, or claim the original artwork as your own.

This is a summary of this release’s LICENSE.txt. The file supplied in your purchase contains the full terms, including warranty and termination provisions.

Purchase & delivery

Secure checkout through Stripe. Download after payment; recover purchases through My downloads.

You are buying version 1.0 and the contents listed here. No future pack, format or update is promised by this listing.

For a file, download or purchase problem, email support@wyrmandwand.com with the pack name and your purchase email.

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Bring Abyssal Glowtide into your world.

5 distinct props in 3 editions (15 usable sprite PNG files), plus 2 flattened preview boards.